GameServer
Properties
Section titled “Properties”hub:
RoomHub
server
Section titled “server”server:
Server
Methods
Section titled “Methods”close()
Section titled “close()”close():
Promise<void>
Stops the server; resolves once every save has been written.
Returns
Section titled “Returns”Promise<void>
listen()
Section titled “listen()”listen(
port?,host?):Promise<string>
Starts listening; resolves with the address to open.
Parameters
Section titled “Parameters”number
string
Returns
Section titled “Returns”Promise<string>